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by nightski
1773 days ago
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I have not put a lot of time into learning WebAssembly. But isn't WebGL a JavaScript API? Meaning wouldn't you be going from WebAssembly -> JavaScript engine -> WebGL? I was under the impression WebAssembly had no access to the outside world and could only access the relevant JavaScript APIs. But if it is true you can basically do WebAssembly -> native GL then that would be amazing. |
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There's some overhead but it's negligible (assuming you're not making overly redundant API calls.)