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by willbw
1774 days ago
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I think it is different from people saying we couldn't automate chess or go. The difference is between a purely data domain, chess or go, where it can both be translated 1-1 into a computer simulation of the game AND the inputs are data. I realise that you could define everything as data - laying a brick, you take the inputs of where to position the brick, etc. However I think we can make the distinction between chess where the data is "Pawn is on e4" and the much greater complexity of the real world where we are dealing with billions of atoms. Perhaps not everyone agrees with me. |
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It's fairly sucessful. We can simulate for example driving a car really well.
Simulating human behaviour is harder, but simulating brick laying is not that hard, we have the technology to do so already.