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by Kwpolska 1810 days ago
The only scales supported by Apple software are integer scales (1x, 2x, 3x). The iPhone 6 Plus had a 2.6x screen — iOS would render at 3x and then scale the image down to fit. https://www.paintcodeapp.com/news/iphone-6-screens-demystifi...
1 comments

See https://9to5mac.com/2016/12/02/15-inch-macbook-pro-screen-re... - it renders at 8x or something and scales down inexactly.
The article clearly states that macOS always draws 2x and just displays the result, individual pixels be damned. Anyone can confirm this simply by taking a screenshot and looking at the resolution (screenshots are always the size of the underlying framebuffer)