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by DethNinja
1816 days ago
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You can actually raycast at server time and only send the location of players visible to client back. So wallhacks are definitely detectable on server side, in fact one of the games I’m making uses this system, it isn’t even that expensive. |
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Will I see enemies behind the corner instantly, or do I have to wait for round-trip time for the server to acknowledge that I stepped out of the corner and tell me where the enemies are?