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by gbrown 1822 days ago
Then why do we still see cheats in these games? In this day and age, surely they could just use ML and human supervised cheat detection teams, and set up the incentives to make account bans more painful.

Instead, we get security theater and everything must be F2P to get the maximum number of people in the door.

2 comments

Valve is working on using ML for anti-cheat but it's still quite a way from being ready.

https://win.gg/news/8115/is-ai-the-future-of-csgo's-anti-che...

It's "ready" in the sense that it runs, analyzes every single shot in every single game played on valve matchmaking servers, and submits the suspicious ones it finds to the player-controlled overwatch system. At John McDonald's GDC talk he showed them achieving a 98%+ success rate, which while not enough to start banning people outright since any false positives are too many, is super promising.
If I had to take a bet I would bet it will never work.
how about

1) if you want a challenging game sign into normal game server

2) i you want a cheat game sign into cheat server

3) if you cheat on a normal server, you are banned for life no questions asked from ever using a non cheat game server

> banned for life no questions asked

If a 13-year-old cheats at a game, do you really think they should still be banned when they're 30? Permanent punishments for things people did as minors are essentially unheard of for anything less serious than murder or rape.

HVH servers exist for CSGO, which are hack vs hack. It's a great alternative. The problem is Steam accounts can be generated en masse and CSGO is free.

Or accounts with the Prime upgrade that makes cheaters less common are often stolen ("cracked primes") and sold to cheaters for a few bucks.