|
|
|
|
|
by Dylan16807
1830 days ago
|
|
> The PS5 does hardware decompression, so games by default are now going to be compressed. If that really is cause and effect, that's a bit disappointing. For any game that isn't assuming you have an ultra-fast SSD, normal CPU decompression can handle things quite well. Such a hard nudge shouldn't have been necessary. |
|
The hardware decompression acceleration in new consoles doesn't exactly make it easier to use compression for the game assets. Rather, it makes it practical to load compressed assets on-demand instead of reading and decompressing into RAM during the loading screen.