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by Dylan16807
1830 days ago
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> With few exceptions, video games have been keeping their assets on disk in compressed form for a long time. Well, we can point to fortnite up there, but also a very large fraction of the games I have on steam can be shrunk by a third just by applying filesystem-level compression, despite it using weak algorithms and small blocks. I'm sure there's compression involved, but it's not even meeting a minimum bar of competency. |
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