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by andybak 1831 days ago
That's just not true. Unity works very well for solo devs and the build/run cycle is very fast.
1 comments

What has that to do with the feature list?
This subthread was in response to skohan above who said:

> If you're doing a one-person project relying on procedural generation and pixel graphics, you might be more productive with a much simpler game engine with a much shorter code-build-run loop

So I presumed you were saying "Unity is as bad as Unreal in these regards."