Hacker News new | ask | show | jobs
by andybak 1830 days ago
This subthread was in response to skohan above who said:

> If you're doing a one-person project relying on procedural generation and pixel graphics, you might be more productive with a much simpler game engine with a much shorter code-build-run loop

So I presumed you were saying "Unity is as bad as Unreal in these regards."