|
|
|
|
|
by flohofwoe
1830 days ago
|
|
It's a chicken/egg problem. There are no games on Mac because nobody plays games on Mac, and nobody plays games on Mac because there are no games on Mac. Only Apple has the power to break this cycle by throwing money at game developers to reduce the financial risk (same way Epic does to get games into the Epic Game Store for instance). |
|
It's insane to me that they're failing so badly at it: Apple's amazing at building brands, but gaming is huge with people under 30, and it might get harder to sell people a computer you can't run AAA games on.
Google could have eaten iPhone's lunch with gen Z with Stadia if they invested in it properly, but they didn't manage to make it work