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by fumar
1841 days ago
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I am always impressed with the design of Teenage Engineering’s products but they have an air “pure consumerism”. I think this is that taken to its extreme. A toy that has a crank, retro screen, design-driven accessories, and the games are there but not promoted. Compare that to the gameboy which put its games front and center with the selling point of being handheld. Admittedly, I would get the Playdate to put on my desk and admire as plastic art, but no more room. |
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So if you add limitations, or extra buttons! you end up with the rare occurrence of something new! A crank is actually a really cool addition just in terms of experimenting with gameplay.