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by thu 1837 days ago
I have started to write some notes[1], and even some code to try to better understand how the game was created (I'm pretty sure I've made some mistakes though). I have listed some additional references there if you like this.

What prompted me to do so was that the Wikipedia page in french mentioned a VM running multiple threads, which I thought was very interesting for 1989.

[1]: https://github.com/noteed/exploring

1 comments

While working on my own implementation of the bytecode interpreter last year I wrote a tool to inspect the polygon files [1]. It did help to find some bugs in my renderer code :) The tool needs unpacked data files like the ones found in the 20th Anniversary edition, but the files extracted from the BANK files works fine as well.

[1]: https://max-m.github.io/aworld/