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by max-m 1835 days ago
While working on my own implementation of the bytecode interpreter last year I wrote a tool to inspect the polygon files [1]. It did help to find some bugs in my renderer code :) The tool needs unpacked data files like the ones found in the 20th Anniversary edition, but the files extracted from the BANK files works fine as well.

[1]: https://max-m.github.io/aworld/