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by localtalent
5473 days ago
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Interactive Fiction as a genre is significantly less accessible than FPS. Not only due to the medium of text, which is inherently less flashy and instantly compelling than 3D environments, but due to the nature of the puzzles. Taking the rose-colored glasses off, a large part of the adventure gaming genre (including point-and-clicks) relied on obscure object interactions or guessing the right command to proceed. Freeing a bird to drive away a snake in Colossal Cave Adventure is not necessarily intuitive. For some people, including myself, this is fun. But it's not an easy, thoughtless, escapist form of entertainment - which is where the modern FPS comes in. |
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