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by hag
1882 days ago
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I've always been intrigued by virtual machines and emulation as well. I've always wanted to try and make an emulator of some kind. I don't know much about the internals of VirtualBox, but my suggestion would be to start "easy" with one CPU/Computer System/Game Console and go from there. That's what I finally did with the 6502 and Commodore 64. |
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What I've found difficult is the step beyond that. NES and GameBoy are typical steps, however, I've been very frustrated by the confusing documentation of the GameBoy. There are 3/4 references, but one of them has significant mistakes, while another is incomplete. On the other hand, the Pan Docs should be complete and accurate.
I'm not sure if there is an easy middle ground, that, at the same time, is also well documented.
The Atary 2600 is architecturally simpler but less documented, and also requires very accurate timings. I've read somebody suggesting systems like Channel F, Astrocade and Odyssey2, but I'm not sure they're well documented.
I've personally lost my interest once I've found that building an emulator was essentially fighting specifications rather than actually building something.