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by thomastjeffery
1887 days ago
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> They don’t want that. Again: why? Because they have a grudge against the GPL's anti-DRM? That's still FUD. There is nothing that a studio would be doing with Blender where they would want to implement DRM. Sure, they will want DRM to be used in the distribution of the content they make with Blender; but that is totally separate from Blender itself and the GPL. It's not like the film itself will contain a copy of their asset creation or rendering pipeline! |
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In terms of the tivoization / drm provisions - the GPL is viral - it only takes one screw up or chain of viral connection to blow their business up. Apple fought the govt to avoid unlocking a terrorists phone, that’s how hard they protect signing keys .
The issue is they don’t know who will use what where, and the viral aspect adds insane risk. Minecraft / roblox and other games may decide to add design pipelines or render chains. Or they may want to run the software on golden image VDI pools that are locked down.
Even Ubuntu was so worried about the chain risk they changed bootloader license away from latest GPl