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by Tomdarkness
1881 days ago
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From what I understand after briefly looking into this earlier this month the issue seems to be basically NVIDIA want to push their own buffer API (EGLStreams) rather than use the buffer API developers are actually using (GBM). If you use one of the "big" compositors like GNOME or KDE I believe they have sort of added EGLStreams support so you can use it on NVIDIA but it's not perfect. If you use a more niche one, e.g sway, then it won't work on the NVIDIA proprietary drivers because they don't support GBM. There is some news recently that NVIDIA may be coming around and are in the progress of implementing GBM support in their drivers, but it's not confirmed. You can also use the nouveau nvidia drivers but from what I understand the performance is trash in 3d applications using modern cards, it seems more orientated to supporting older nvidia cards. |
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