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by Shenglong
5483 days ago
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I'd like to interject, although this is purely based off observation in a different setting, and I have absolutely no proof whatsoever... so the disclaimer is there: I used to be a very avid gamer in a lot of different MMOs. Back when 16-22 year-olds were still the dominant demographic for MMOs, I observed something: guilds with at least a few girls tended to be much stronger overall than guilds with no women. To understand why this is, you need to comprehend the nature of the term mmorpg. While it stands for "Massive Multiplayer Online Role Playing Game", it's been commonly dubbed as a half joke, "many men online role playing girls". The significance is essentially that women are rare, and males take any chance they get to flirt with any good looking girls who end up playing the game. Regardless of how sad this is, and how many e-dramas result, the simple fact is that it benefits guilds. In fact, every guild I can think of that dominated any MMO I played had at least 1 attractive female. Sexual drive is primitive and powerful; I think it goes a long way in providing motivation for males. I'm thinking a similar thing goes on in the work situation. I don't think it's all a function of diversity. |
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It's wrong to say that better guilds had women, so women cause better guilds. The only thing you can say is that annectodally the better guilds had women.