|
|
|
|
|
by 2muchcoffeeman
5482 days ago
|
|
I too find it strange. He says it was worth his time porting to Android but never says how long it took. I have this game on iOS and it came out quite a while ago. What we really need to know is (profit)/(development time). And you'd have to match this on Android (or maybe surpass it given his frustration). Even if this took a reasonable time to port, it might be possible that had he worked on his next iOS game, he would have made even more money for his time. |
|
It says how long it took, right there in the article. He says that he had to fight some trouble down the road, but 'porting' was done after a day, due to Unity magic.