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by berntb 5482 days ago
>> What we really need to know is (profit)/(development time).

Don't forget the extra support time he had on Android. I don't know about you, but I want a high hourly pay to do that.

1 comments

It seems like you can have the best of both worlds if you hire someone to take care of the support issues for you. The primary developer of a game as successful as Battleheart should not be wasting his time manually issuing refunds for users.
But that's less profit specifically for a platform that is already lower revenue.