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by ethbr0
1906 days ago
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I think you can simplify this entire thread into: Software that's built with money, keeps making design decisions that increase profit. Software that's built ambivalent to money, makes other design decisions. Most software is built with money. The only thing that feels like it will fix this is a software/hardware bill of rights. E.g. right to repair, right to source, etc. Otherwise, things will get more exploitive, as products get cheaper. |
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Software that can afford to have 100 developers work on it will, on average, out-compete software that is sustained by 50 developers.
Software (note: not necessarily _good_ software, this could also be the shittiest software with a nice lock-in) that is good at making money, can afford more developers, lawyers and lobbyists.
It's nothing new under the sun, but it does suck in a major way.