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by sho_hn
1945 days ago
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It's fun to watch from the sidelines how Blender, as an OSS product, is just plain winning. It'll drown out everything but specialized tools and/or products that are essentially just supply chain to particular large operations very soon (i.e. customers who need staff to interact with to do complex integration). It seems to be down to economies of scale - the business model of something like Maya, moving a small amount of "units" at high margins essentially, has been relatively easy to surpass in volume. Get the governance right, make sound technical decisions and ... you can't really compete with it without emulating it. I don't say this with any particular glee. This niche genre of proprietary software has always appealed to me as a confluence of some amazing complex problem-solving and UX innovation - I'm still so impressed by Modo, for example. |
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It seems like overall the pattern is for the commercial options to be significantly more popular (and arguably more featureful) than the open source options. Why has Blender been able to reverse this pattern?