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by johnfn 1945 days ago
I honestly believe that Godot will overtake Unity one day. Unity has a huge amount of momentum, but it kind of feels to me like the difference between JQuery and React right when React was a fledgling library. While Unity has a lot of entrenched developers that have been using it for years, my (unfounded) opinion is that new developers entering the gamedev scene will pick Godot over Unity more frequently, and that will bear out in the long run (years).

I know this is kind of unrelated to your point, though :) Additionally, I use Ableton all the time and I don't see any FOSS alternatives that hold a candle to it. Then again, I could be one of those entrenched devs just like those I said exist working with Unity!

1 comments

Are there any fundamental differences between unity and godot? React and jQuery are philosophically complete different - are there any salient aspects of godot that makes it better than unity/potentially more popular?
That’s a good question. It’s not a total paradigm shift, no - it’s just better in so many subtle ways. Perhaps a better comparison would be lodash vs underscore! (Of course that doesn’t work either because one isn’t a subset of the other, but I think you see what I’m driving at)