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by ping_pong
1951 days ago
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I worked at a startup that managed its own bare metal. It was very hard and time consuming. And when things went down it was on you. You needed a really good datacenter partner to make sure that they were on top of things and could drop things at a moment's notice. But you don't know how responsive they will be until you're actually experiencing an outage. The level of convenience that cloud providers give is just orders of magnitude more efficient and easier. |
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On the flip side, I wonder how much better the support from a cloud provider is if it's an isolated problem and not something that's setting twitter aflame.
If it takes a cloud provider in the order of hours to get me back online, I could probably get the same sort of service from one of the better colos/hosting providers, especially if they were local and I had the ability to make a call to get support.
There are other conveniences to cloud providers of course, but I think I if I could find highly skilled ops people and pay them well, I would run my own servers every time. For the kind of games I've worked on, the money/CPU cost of cloud is ludicrous.
The trick these days is even finding high-level ops people who aren't already working 3-400k jobs for AWS/Azure/GCP