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by leoncvlt
1955 days ago
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My introduction to Haxe was Haxeflixel (https://haxeflixel.com/), an Haxe game development library inspired by flixel (http://flixel.org/), an older AS3-based library which was pretty known in the late 00's in the indie games community. As the top comment mentioned, I was particularly impressed by the ease of cross-platform development in an age where bigger tools like Unity were still picking up steam. Coming from Game Maker, Haxeflixel felt like the natural step forward. I enjoyed it so much I wrote a book about it: https://discover-haxeflixel.com/ The people behind it launched a fairly successful fundraiser a few years ago so I'm happy the main developer and contributors got something back for their open-source efforts. As far as I know the library is stable - I just about updated the book a few months ago to re-rewrite references to the Flash (RIP) and move people towards the html5 exporter instead. I still think that in an age of 10GBs+ AAA game development framewords, Haxe and Haxefixel still have a place for your typical 2D / Pixel Art-ish arcade game, although more ambitious and successful games have definitely been made, like Defender's Quest (http://www.defendersquest.com/) from Lars Doucet's, a huge fan of the framework. |
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