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by ccmonnett
1978 days ago
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Why do you say that? I am a Game Pass subscriber and find myself playing _many_ more indie games with it than before. It's easier for me to pay for the service and effectively amortize the cost of paying for indie games which is, at least how I would put it, inherently risky. Before I would pay $5, $10, or $20 for games with a chance I'll like them - some are worth way more, some worth way less. With Game Pass I have a 'sunk cost' so I download and try out games much more eagerly and find myself enjoying many more indie games than before. I have seen an interview where an indie dev said that Microsoft covered their entire development cost for a game to get it on Game Pass, leaving their sales on other platforms to be 'pure profit' in a sense. I am not having a great time with the 'traditional publishing' model of the industry right now. If it gets shaken up, that seems like a benefit to me, not a drawback. |
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It seems like this model is better for the consumer (pay one fee, play whatever and however much you like), but whether or not its better for the game developers, I don't know.