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by dkersten
1978 days ago
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Before, the indie dev got that entire $5, $10, $20 (minus the stores percentage), while now they get whatever percentage you played out of whatever percentage of the game pass fees are paid to the gAsk me what working on Manhunt 2 was like some time.ame developers. Maybe that ends up more than before, especially if you play a game a lot and more than just during one month, but its not clear to me that this is the case, especially if you split your time between many games. It seems like this model is better for the consumer (pay one fee, play whatever and however much you like), but whether or not its better for the game developers, I don't know. |
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