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by hogliux 1970 days ago
IMHO SOUL is a game changer in audio just like OpenGL/Direct3D/etc. was a game changer in the graphics world.

Think of all of the graphics technologies that were enabled by OpenGL/Direct3D/... and consider the equivalent for sound/music.

The trend is clearly going into the direction of application-specific processors and a lot of hardware already has dedicated DSP chips for audio. It is high time that a standard language is proposed to access them in a unified way just like OpenGL did.

Full disclosure: I worked with Jules and Cesare at ROLI/JUCE where Jules was my mentor and colleague. If anyone can pull this off, it’s them.

1 comments

OpenGL only did that in a very constrained way, because game consoles never bother to actually support it, despite urban myths.

The PS 2 had a timid attempt with ES GL 1.0 + Cg, and some Nintendo models do support a subset, miniGL sytle, and that is about it.

Most studios kept writing engines with plugins for various 3D APIs.