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by TheOperator
2006 days ago
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Developers for the most part have or can look forward enough to enough income to make a tool like a mac relatively inexpensive. My biggest problem with buying them has been how absurdly bad the hardware has been for years other than the trackpad. The screensize/weight ratio, the screensize/body size ratio, the keyboards, and the performance were all well behind the competition. MacOS only running natively on bad hardware was a great reason not to use it, the fact they charged a $500+ premium on their software was really just another nail in the coffin. You had to need or fucking love MacOS to justify buying a mac. How things change in a year or two. Pretty much only the weight/size relative to the screen size remains substandard and I expect them to improve on those fronts. |
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Based on HN comments, one of the most popular non-Apple laptops seems to be the Dell XPS.
XPS: via https://downloads.dell.com/manuals/all-products/esuprt_lapto...
- 15.61”
- 4.14lbs
- overall dimensions 14.06 x 9.27 x 0.66in or about 86in^3
Apple 16” MBP: via Apple.com
- 16” screen
- 4.3lbs
- overall dimensions 14.09in x 9.68in x 0.64in or about 87.3in^3
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So weight/screensize ratio:
Dell = 0.27lb/in vs Apple = 0.27lb/in
Screensize/bodysize ratio (higher is better):
Dell = 92.7% coverage vs Apple = 93.6% coverage
So just using your first two arbitrary criteria, seems Apple’s 16” laptop is ahead of or tied with, but not “well behind”, this competitor.
I’m sure you can pull out some edge case laptop that beats it, but as the XPS is arguably the most popular non-Apple laptop among devs, I feel it’s fair to say the Apple laptop is definitively not “well behind the competition”, at least using your criteria.
For a laptop that’s <3oz heavier and only 1.3in^3 larger dimensions, you get a screen almost a half inch bigger, almost 20% larger battery, the worlds best trackpad, 8 core i9 vs a 6 core i7 processor, option to get 64gb ram rather than being limited to only 32gb, etc etc.