Factorio wasn't particularly fun for me and I couldn't stop playing that. That game really stressed me out and I was very relieved when I could set it aside.
honestly I found playing Cookie Clicker to be really transformative in terms of perceiving those situations. Ever since then, I look at games differently. The most recent example of this is Hades. I played that game very compulsively, and feel that most of the serotonin I was getting out of it was the result of operant conditioning, not something that I really like. That game has an absolutely perfectly designed reward loop, but I wasn't really enjoying playing it very much.