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by zemo 2011 days ago
honestly I found playing Cookie Clicker to be really transformative in terms of perceiving those situations. Ever since then, I look at games differently. The most recent example of this is Hades. I played that game very compulsively, and feel that most of the serotonin I was getting out of it was the result of operant conditioning, not something that I really like. That game has an absolutely perfectly designed reward loop, but I wasn't really enjoying playing it very much.