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No. My daughter (now 12) played a lot of Roblox, and mostly it was fine. She seemed able to avoid the shadier parts and, as a parent, you trust the child-friendly features. However, controls are subverted (for example, by using special characters to get through language filters), and my daughter fell victim to exploitation that moved from Roblox innocence, to instagram, porn, and one-on-one calls. Fortunately we caught it (in time?). Police traced it back to international gangs that prey on the innocent. The trail, at least for us, went cold as there is a request to police in a country (we were not told which) by ours (UK), that is unlikely to be followed up. Roblox was a big thing for her, and the events that started there were traumatic for the whole family. Roblox is extremely popular and a really good platform. I'm not going to go on a crusade to try and chance peoples' minds, but Roblox is not as kid-friendly as one would think. It suffers, as all digital social platforms do, with uncontrollable, mis-understood, and untraceable actions by bad actors, that are used for nefarious purposes. |
It's definitely a problem with scale as far as community moderation, however even when creeps made attempts at me online I knew to report, block and move on. I think our fear over exposing our children to topics of sexuality prevent them the chance to develop the appropriate sensibilities to avoid being targeted.
There's not an easy solution, but I hope that being open with my children about the kind of vile people in this world and the tactics they use to trick and manipulate others will instill enough common sense that I don't have to hover over their Roblox sessions. I'm curious if in hindsight you could have educated her better, or if you think it just didn't stick.