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by DivisionSol
2087 days ago
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It all boils down to $$$, of course. 1. You cannot touch the sacred cow $60 game price. You can go lower, you cannot go higher. 2. Reoccurring revenue & upsells/addons are every business' wet dreams. The game is done, sell it at $60 and shift 9/10ths of the team onto the next game. 1/10th of the team remains in bug-fix/content-churn mode to fulfill whatever season/battle pass scheme they're peddling. Release a new game with the same stuff ~2-4 years later. 3. Singleplayer games are dead because studios haven't figured out to get cheap secondary/ternary monetization out of them (for cheap.) A lot easier to make a digital hat than keep your design/narrative team making expansions. To address the actual post: Amazon is hopping on because they have the technical capabilities... Unfortunately they don't have the game-industry/consumer-oriented know-how to make this a success. It's going to be a 'neat tech demo' but they'll never get a foothold because it's not solving an actual problem consumers are having at the moment. |
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That kind of became a meme last year (?) when EA exec mentioned it as a reason for scrapping a title... a few months before they released some top-earning single player games that pretty much proved it wrong.
There will always be single player games. We just got an explosion of multiplayer in the last decade because lots of people have networks which can support it, some new genres became popular (battle royale), and skins are good for monetization. But single and multi player can coexist just fine.