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by scarface74 2103 days ago
I never said developers are evil. What I did say is that the dream of the Indy developer making money on the App Store died a decade ago. Most money on the App Store is coming from in app purchases for loot boxes and virtual currency. I posit that every company making money that way is evil.

Besides, not only now are you arguing about a phone that you don’t own, you are also complaining about an in app system where just as I thought - you haven’t spent any money. Most people don’t spend money “buying apps”. The money is coming from in app purchases from games.

As far as the “farmer”. If the farmer is selling tobacco - an addictive substance just like loot boxes and coins for play to win games. I don’t feel sorry for either. This is not just my opinion. The government is investigating virtual loot boxes as gambling.

1 comments

I think we are focusing at 2 different parts of the same beast called "Developers". You are concerned about lootboxes and I agree there should be better laws about lootbox === gambling.

I seen case of good developers that have free games (they are passionate and use Patreon to get some money) and I see this developers creating Win,Linux, Mac and Android versions but no iOS version. So then you have the iOS users looking at all this plartforms that are supported but he is excluded, what do you think? Could there be a way that would make everyone happy(but maybe less money from some rich gy yacht?).

If a judge deciders that is OK iOS is locked down this means OSX,Windows and Android can be legally completely locked-down , in the future, do we want this?

A bit offtopic, I am trying to keep away from Apple related topics, but sometimes there is one comment that I need to respond to correct something and then a threads starts, I will try not to get as involved next time, I feel we are 2 groups that are in a way "paranoid" that 2 different bad things will happen , some think that everything will get more and more locked and DRMed and others are afraid that competition will destroy apples garden.

> I seen case of good developers that have free games (they are passionate and use Patreon to get some money) and I see this developers creating Win,Linux, Mac and Android versions but no iOS version. So then you have the iOS users looking at all this plartforms that are supported but he is excluded, what do you think? Could there be a way that would make everyone happy(but maybe less money from some rich gy yacht?).

I think Apple is already trying to address that through Apple Arcade, it is giving indy developers that make games that don’t have in app purchases or advertising advances to publish games. Apple Arcade has to be a loss leader to convince more people to buy iOS devices.

I would go one step further, if they really want to support good, ethical games, prominently display ethical games (no in app purchases or advertising besides games from the same publisher) in the App Store, increase the minimum price that a game maker can charge - gets rid of the race to the bottom - and take a 15% cut. This would make iOS the platform for “premium games”.

They could also say that it “protects children”. Politicians eat up “think about the children”.

> If a judge deciders that is OK iOS is locked down this means OSX,Windows and Android can be legally completely locked-down , in the future, do we want this?

I wouldn’t buy a Mac. I use Macs because it is a consumer friendly Unix with commercial applications. I could completely live in a world running Linux and open source if it came down to it.

>I wouldn’t buy a Mac.

I run Linux but I am the only one that I know in my family and friends and if the hardware would be DRM and locked down you could not get an older windows machine and put Linux on it.

Don you think that the hardware and software you bought should serve you the owner? Like if it is my own OS it should execute what I tell it to do(maybe I would need to enable something to exit the "kid mode")

My hardware does serve me. I won’t install Zoom or Dropbox on my Mac for instance because they are essentially malware. Zoom was installing a web server in the background on Macs where even if you uninstalled it, it would reinstall itself. DropBox does all sorts of invasive stuff when installed on my Mac.

On the other hand, my iPad has a strict sandbox, I can restrict apps from using cellular on an app by app basis (I wish I could do the same for WiFi), I can restrict apps from running in the background using my battery life unnecessarily (see Slack), developers have proven they can’t be trusted to have unfettered access to your computer.

Even if you don’t give an app admin access on a computer, they still have all of the rights the signed in user does.

People exited the “kids mode” on Mac and turned System Integrity Protection off and the Chrome installer hosed their system. (https://support.google.com/chrome/thread/15235262?hl=en)

And of course the one popular app that tried to bypass Google Play - Fortnite - introduced a severe security vulnerability.

https://www.cnet.com/news/just-as-critics-feared-fortnite-fo...

Sure, but Google or Apple approved apps also have issues, if I remember right Microsoft updates lost user data, I think some Apple updates destroyed some users backups, Steam had a bug where it deleted all the user files.

So I think the focus should not be in locking users but in locking the apps in strong sandboxes.

Thank you for all your replyes but I notice you are ignoring a category of developers, you are only consider the ones that do it for making lot of money and ignoring people that do it for passion, as I said I see plenty of free stuff that is made for passion and shared with the community (like a small game, or a mod, or a "save cleaner/editor" tool), this communities are small and probably not that vocal but they exist - a strong sandbox and a giant warning when you install such an approved tool should be enough for this people.

If I may add, Apple allowed Fortnite and games with lootboxes or skins purchase, Apple gets 30% cut so they will not block this as long as they make big money. I know they are making some arcade but that is to handle teh case of games that have ads. it is a good way of Apple making more money and it will not stop the lootboxes, let me know if I missed something and Apple is blocking lootboxes or skin.gem,coin purchases.

Apple released a version of the iTunes installer that erased users files if the hard drive had a space in the name. Of course I don’t believe either Apple or Google were being intentionally malicious.

As far as the hobbyists, I had another proposal in another thread. Free “self signed certs” that are tied to your device. You can compile from source an app and keep it on your phone. You are free to share source code. This would also be keeping within GPL2, GPL3.

Apple making money on in app purchases is just as unethical. I think that’s the purpose of Apple Arcade.