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by simion314
2102 days ago
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Sure, but Google or Apple approved apps also have issues, if I remember right Microsoft updates lost user data, I think some Apple updates destroyed some users backups, Steam had a bug where it deleted all the user files. So I think the focus should not be in locking users but in locking the apps in strong sandboxes. Thank you for all your replyes but I notice you are ignoring a category of developers, you are only consider the ones that do it for making lot of money and ignoring people that do it for passion, as I said I see plenty of free stuff that is made for passion and shared with the community (like a small game, or a mod, or a "save cleaner/editor" tool), this communities are small and probably not that vocal but they exist - a strong sandbox and a giant warning when you install such an approved tool should be enough for this people. If I may add, Apple allowed Fortnite and games with lootboxes or skins purchase, Apple gets 30% cut so they will not block this as long as they make big money. I know they are making some arcade but that is to handle teh case of games that have ads. it is a good way of Apple making more money and it will not stop the lootboxes, let me know if I missed something and Apple is blocking lootboxes or skin.gem,coin purchases. |
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As far as the hobbyists, I had another proposal in another thread. Free “self signed certs” that are tied to your device. You can compile from source an app and keep it on your phone. You are free to share source code. This would also be keeping within GPL2, GPL3.
Apple making money on in app purchases is just as unethical. I think that’s the purpose of Apple Arcade.