And true - on Linux a X11 frame buffer DISPLAY is required, but I would still consider this to be headless. On other platforms, it should be truly headless. (I could be sorely mistaken)
See this issue, Angle can support headless completely with vulkan backend, but progress is BlockedOn angleproject.
And true - on Linux a X11 frame buffer DISPLAY is required, but I would still consider this to be headless. On other platforms, it should be truly headless. (I could be sorely mistaken)