| Hi Adam, Hard to give feedback because your design decisions and trade offs are not public and in your writing you give more of a business vibe than a designer, would've been nice to have the designers here instead of you. But you asked for it so here we go... Good attempt so far. Frankly, something like it should've been "a mode" for iPadOS. Instead, unfortunately, you're app is restricted by its horrible limitations. There's no separation between content and features that can be applied to content. Take PDF just as an example. No matter how good your team is, the chances that it will create a better toolset than what Adobe already has created are slim. The second I decide to interact deeper with any of Muse's supported content types while in a board, I'm left to leave Muse and deal with an entire different app. Result? My flow is broken. This interaction is conceptually unnecessary. If the PDF is already open in Muse, why can't I bring all the great features from Adobe in and when I'm done I continue with my flow? 2. Your metaphor needs a lot of work. I won't go into many details but I'll highlight one of them. What's up with the grids? Why can't I arrange the content anyway I like? Flipped, 34 degrees, etc. 3. Infinite canvas - bring this in. How to deal with it spatially was solved decades ago. 4. This is related to the last two points... computers are a meta-medium and either you are stuck in the medium that existed before or you're not letting your designers that know this not shine. Stop thinking only in 2D! |
This is a hard no for me. 3D wizbang stuff sounds amazing on paper (heh) but in practice, it is massively distracting. People tried to build 3D desktops and a whole bunch of bullshit 3D wankery with GNOME and KDE and none of it was as revolutionary as it claimed to be. The time it takes to build 3D content arragement app for Muse can just be spent in improving 2D problems you're referring to.
I also dislike your tone about - "You can never achieve this" or "was done decades ago, why haven't you done it yet?"
Try doing it yourself then, and show some compassion. Provide constructive feedback and not lofty statements that criticize unconstructively.
This is one of the things that really bothers me about feedback. Please don't do this.