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by cesher
2121 days ago
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I love Stratechery, but I think this one gets it wrong.
Think of App Store as three products: 1. App quality screening 2. App promotion/distribution 3. In app purchasing Ask any reasonable dev if they are willing to foot a fixed cost to get their app screened, a fixed cost per app download (bandwidth), and variable cost to get their app promoted in the store (not everyone needs this) and they would agree. What pisses people off is Apple’s entitlement to the revenue of a company when there is no value add from Apple after the customer has gotten the app. So Apple is using their monopoly to force #3 on developers at no less than 30% of revenue. |
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In my experience with the App Store this is not true for the vast majority of apps.
Only a very minor subset of apps actually get promotion on the App Store, everything else is so undiscoverable that searching the store with the app name verbatim isn't guaranteed to show it.