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by yazaddaruvala
2135 days ago
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I'll reiterate: I've already stated, the market decides to buy iPhones understanding (even appreciating) that the user cannot side-load non-Apple approved apps (other than through a less trusted channel i.e. the browser). As such the market through demand, has decided there is a niche ecosystem where 30% fees for in app purchases are appropriate and fair. Why is this market dynamic an issue given there are so many games and tons of competition on and off iOS? |
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But I disagree that consumers agree to 30% because they continue to buy expecting sideloading to be relegated from relevancy.
If polled, I doubt consumers would guess the royalty is even that high. Someone should run a survey.
I am in general, very favorable toward Apple as a company. I’ve commented before that I believe in the company’s stance toward privacy. I see Apple as a benevolent dictator in its continued security restrictions on MacOS. With some exception to his deference to Trump, I admire Tim Cook as he presents himself as a person.
However, I have also sold apps through the App Store.
And there’s no real way around Apple’s massive financial success. It’s so big, if it were a person they would be burned at the stake.
There is an upper bound on reasonable net income.
This isn’t even about tax revenue, it is about any developer getting more than 70 cents on the dollar for their work.
Getting an app into the App Store barely means anything; you have to market it. Sure it is “safe” and incredibly easy to install. But good luck thinking that because you see a Ready For Sale message your app is going to be a hit.
In my experience, Apple is snobbish in interaction with developers.
At least historically, there is very little goodwill, even when Apple magically decides to “feature“ your work. Which is again self-serving because they take their cut regardless.
I am having a hard time defending Apple’s rate. Not because of Epic but because of someone like me who wants to sell software on the best (and only other serious) mobile platform.