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by tinco 2139 days ago
If this gambit doesn't pan out, they can just return to the status quo, it's not like Apple would ever permanently ban them, nor would they even reneg on the 30%.

So the only loss is the time they're off the store, plus legal. They just need to get this lawsuit started, maybe lose a couple weeks profits from the iOS store, and they've created the possibility of permanently increasing profits by 20%.

1 comments

They reduced prices on all platforms though. And iOS users aren't 100% of Fortnite purchasers. I haven't yet found a good source but from [0] which says ~$300mm/mo total and ~$30mm/mo iOS it's 10% (higher than I expected tbh). So they lose 100% of iOS revenue and 20% of PC and console revenue from this.

If Epic wins and are allowed to offer alternate IAP for 20% discount, that increase profits for Fortnite on iOS by 10%, but all the other Fortnite platforms lose 20%.

Maybe Epic will raise the virtual prices of Fortnite goods over time to make up for it, eg a skin will be 1500 vbucks instead of 1250. But I'm guessing Epic has larger ambitions, such as making V-bucks systems for all games that use Unreal Engine.

[0] https://www.businessofapps.com/data/fortnite-statistics/#2

I would bet that out of mobile users, the majority of them are on iOS. That’s because 90% of kids and teens are on iOS and not Android.

I’ve read it a number of times but here’s the top link from today’s search for this - https://9to5mac.com/2019/04/08/iphone-apple-watch-teen-surve...

They don't play only on one device, a lot of players will fallback on another device.