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Here’s his reasoning: https://superuser.com/a/419167 “ The bad performance on the Sony is due to poor software engineering. Some TV features, like motion interpolation, require buffering at least one frame, and may benefit from more. Other features, like floating menus, format conversions, content protection, and so on, could be implemented in a streaming manner, but the easy way out is to just buffer between each subsystem, which can pile up to a half dozen frames in some systems.” What he’s talking about is (in his opinion) unnecessary buffering that causes a delay in the pixel actually appearing on screen. He blames the driver and the display’s internal software, so his argument could be made out to support OP, but I think the situation is a bit more complex than Wirth’s law here. |
I'm well aware of this kind of bloating (guess I should have said something in my comment to avoid the downvotes...) but it still doesn't support the OP's comment.
Network latency is not only high, but there's literally nothing that can be done of it -- because of the speed of light!
(I am somewhat lucky to work on something where we can optimize away much of the crap you're talking about here, as we own the whole package.)