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by justin66
2147 days ago
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The person you initially negatively responded to said "networking is not the bottleneck," and if it's possible to have a meaningful negative reaction to that, it might involve asking "the bottleneck in what system?" I think he's right, but it's a blanket statement and it's fair to ask for more context. More context: typical network latency is good enough that video games rendered on a remote server are becoming practical, or at least salable. "Network latency is high" is a vague enough statement that it could mean anything, but if being able to render video games remotely and stream the output to the client doesn't make you reconsider, I question what you would ever consider network latency that's not too high. The kicker with these games, that perhaps speaks to the original, crazy post by horsawlarway, is that it's normal for a TV set and set of controls to introduce a lot more latency than the network connection itself: the network is not the bottleneck. There's a good excuse for the latency in involved in networking, rooted in physics, but this is not true for the hardware and the software stack. |
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