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by BearsAreCool
2149 days ago
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From my own attempts at hobbyist 3d modelling, computer generating a human with clothes is far harder than furniture. Looking through the computer generated images for IKEA almost all of them are hard body (solid objects) with very few soft objects (clothing, tablecloths, etc) and nothing that is alive. Creating realistic clothing renders is quite difficult, and it gets even more difficult when a lifelike human needs to be rendered as well. |
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It's expensive and slow to hire a photographer and a studio and a model, and you have to ship the clothes there ahead of the launch on your website to have them spend all day getting in and out of different outfits while stylists keep their hair tidy, then the photographs go to the art direction team to be photoshopped to match the site aesthetic...
If you can just get someone in the factory in China to snap a photograph of the latest batch of dresses and tops and skirts as they come off the sewing table, then you can just send them into a GAN, and have style-matched 'photographs' generated showing the clothes on a selection of different models, each of whose appearance is perfectly tailored to appeal to different market segments.
You can have high quality creative on your website and in the product feed to Google the same day, and start taking orders before the inventory starts piling up.
Then next week, you can do it again with the next set of designs.