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by typh00n 2166 days ago
Thank you for your work and love on Worms Armageddon. The latest patch is bringing my favourite gamemode "multishot boomrace" to worms armageddon natively. :-)

Is there something like a "roadmap", which things you want to tackle for future updates? (if there are any planed at all, since this is done in your free-time and the last patch was 2013)

Because my oldschool and nostalgic memories are about worms world party i always wondered if it could be possible to get the two games together. It's a little bit sad, that the online-community of wwp is nearly dead, and the remastered version did not get too much momentum.

I always liked the theme/ui of wwp more, because wa's UI feeld a little bit clunky to me. (e.g. the selection of worm-pots does a neat integration of this features) Do you also do/plan some work on the UI?

1 comments

If you ask us, "Do you want to improve X?", of course we will say yes.

I think Project X (a powerful but sadly unmaintained third-party scripting mod for the game) has shown us a glimpse of what the culmination of the game's development might look like, so that's the direction that we want to go. Games with powerful modding capabilities (Garry's Mod, Skyrim) very often outlive the more static linear games, and combined with Armageddon's existing configurability and random map generation, I think it is something with a lot of potential.

Couldn't agree more. A Project X-like framework for scripting is capable of extending a game's lifetime in proportion to the involvement of its community, which is fortunately abundant in W:A's case.

In the same vein, the new schema format with Rubberworm capabilities was definitely a game changer. There's something so exciting about user-generated content officially making it into a base game. Thank you for making this possible!

But most importantly, it seems you guys have enough freedom to work on these sort of new features as much as the usual quality of life/bugfix changes.

How open is Team17 to these more intricate changes, especially towards the modding capabilities dream?

Unfortunately I'm not at liberty to discuss details of our communication with Team17, but from my perspective, the outlook is pretty good!