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by jpttsn 2193 days ago
It’s totally optional; if you don’t want to participate, don’t. Sell your software any way you want outside their store. Take out ads in local papers or something.
2 comments

That's the issue, you can't. Simple as that, you cannot get your software onto an iPhone without paying the 30% (or offloading it to your customers)
So don’t sell iPhone versions. Sell software for platforms that support arbitrary software. Or pay Apple for distribution in their walled garden. It’s totally up to you.

The parameters have been clear for over a decade, and it’s really time to stop whining that the iPhone is not an open platform. Apple is the only iPhone app distribution channel and they make the rules. If you don’t want that, don’t buy an iPhone/don’t make iPhone apps. If you make iPhone apps, own it.

And the other alternative is that governments get involved to force apple to allow other markets on their phones. Ones that charge 5% or ones that are even free.

Instead of, you know, just accepting bad things because they've been bad for a decade. Slavery was around in the US for more than 100 years. Did that make it right? Maybe slave owners said similar things to Abolitionists, "but it's been this way for ages!!"

Apparently not: https://www.protocol.com/hey-email-app-store-rejection

According to Apple, if your app is not a "reader" app it must allow subscribing in-app.

Only if you want them to carry it in their store. But you don’t want to do that, or at least not pay for it, so don’t. Make a web app or something.