|
|
|
|
|
by BrandonY
2194 days ago
|
|
Last time I played with this, I read through the whole thing without at any point realizing that the code was live and could be experimented with. Don't make the same mistake I did! Also I don't know much about WebGL and am quite curious how this works. Are they compiling these shaders locally in the browser? |
|
Yes, shader compilation has always been a part of the OpenGL API itself. A conforming implementation must include a compiler.