Hacker News new | ask | show | jobs
by thelazydogsback 2210 days ago
I really like Nim and have been eager to try for a project -- though for anything other than a simple script/wrapper I'd really want to see source-level debugging support in VSCode for one or two of the backends.
1 comments

Neverwinter Nights nwsync tools are written in Nim and the source is available to tinker with. I've compiled and used the tools on my FreeBSD box to break apart the modules and prepare them for nwsync distribution (nwsync is used for client/server asset management mostly for persistent worlds, but is handy for just running a one-off server with your buddies).

Now you can learn a bit about Nim and have fun doing it :)

A couple of links:

https://docs.google.com/document/d/1eYRTd6vzk7OrLpr2zlwnUk7m...

https://github.com/niv/neverwinter.nim