Hacker News new | ask | show | jobs
by retro64 2210 days ago
Neverwinter Nights nwsync tools are written in Nim and the source is available to tinker with. I've compiled and used the tools on my FreeBSD box to break apart the modules and prepare them for nwsync distribution (nwsync is used for client/server asset management mostly for persistent worlds, but is handy for just running a one-off server with your buddies).

Now you can learn a bit about Nim and have fun doing it :)

A couple of links:

https://docs.google.com/document/d/1eYRTd6vzk7OrLpr2zlwnUk7m...

https://github.com/niv/neverwinter.nim