|
|
|
|
|
by vertak
2229 days ago
|
|
Can anyone grow why in the first 5 minutes of part 1 he shows a 3 by 3 matrix multiples by a 1 by 3 vector yet verbally he pulls out of no where this idea that if you have _two_ 1 by 3 vectors that pass through the origin then their linear combinations can be represented by a plane? The jump from the 3D to the 2D has me lost and I gave up |
|
If you have a vector v=(1,0) that points to the right, you can scale this vector infinitely in that direction by multiplying it by a positive scalar.
5v = (5,0)
62.1v = (62.1,0)
Similarly, you can scale that vector infinitely in the opposite direction (i.e. left) by multiplying it by a negative scalar:
-987v = (-987,0)
If we call this scalar c, the expression cv allows us to represent any point along the X axis simply by varying c, meaning that cv defines a line along that axis.
Similarly, we can do the same for a vector w=(0,1) along the Y axis, scaling it by d.
Now we have a method for moving to any point on the XY plane simply by varying c and d in the linear combination: cv + dw, meaning that we've defined a plane using two vectors.
Two caveats:
- this won't work if v and w are parallel; for example, if v = -w (and neither are zero) then we can only move along a line instead of a plane
- it also won't work if either of the vectors are zero, because no matter what you multiply by, a zero vector can only represent a single point