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by TheRealPomax
2234 days ago
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That's not what real time, means though. Real time processing means taking signals as they come in, and outputting the transformed result such that there is as close to no signal lag as possible. The output can in fact be wildly lower or higher resolution, real-time does not particularly say anything about that. It's all about whether the output plays (for practical purposes) at the perceived "same time" as the input signal. There will always be some delay, but that delay can't get perceivable, and for obvious reasons there can't be any (significant) buffering. |
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